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Search: Posts Made By: Dark Dragon DX
Forum: Construction Creations 08-21-2010, 07:50 PM
Replies: 13
Views: 14
Posted By Dark Dragon DX
Perhaps if you can make it accept user input (IE:...

Perhaps if you can make it accept user input (IE: Other players) and stuff may just well ... happen.
Forum: General Discussion 07-29-2010, 07:48 AM
Replies: 4
Views: 5
Posted By Dark Dragon DX
I used to play 007 all the time on my Nintendo 64...

I used to play 007 all the time on my Nintendo 64 ...
Actually, forget that, I still do.
Forum: ACCM 07-16-2010, 11:00 PM
Replies: 1,504
Views: 17,488
Posted By Dark Dragon DX
Some of those clips gave me massive...

Some of those clips gave me massive lol's.

N_lW5b6OQI8
Forum: Construction Creations 07-13-2010, 01:01 AM
Replies: 6
Views: 7
Posted By Dark Dragon DX
Holy crap ...

Holy crap ...
Forum: General Discussion 07-06-2010, 08:01 AM
Replies: 10
Views: 11
Posted By Dark Dragon DX
It seems to work for...

It seems to work for me.

http://www.raptorhideout.com/upload/browse.php?action=info&userid=9

My old files are there, I don't know if the uploader works though.
Forum: The Construct 07-04-2010, 11:02 PM
Replies: 90
Views: 91
Posted By Dark Dragon DX
There might be a way. I know the map editor uses...

There might be a way. I know the map editor uses brushes to create one big-ass object that's considered the map.
Forum: Construction Creations 07-04-2010, 02:32 AM
Replies: 4
Views: 5
Posted By Dark Dragon DX
Yea, my PS3 refuses to venture there.

Yea, my PS3 refuses to venture there.
Forum: The Construct 07-04-2010, 12:28 AM
Replies: 90
Views: 91
Posted By Dark Dragon DX
Doesn't UDK come with source code?

Doesn't UDK come with source code?
Forum: The Construct 07-03-2010, 02:57 PM
Replies: 90
Views: 91
Posted By Dark Dragon DX
From what I've seen, lighting is pretty dynamic...

From what I've seen, lighting is pretty dynamic (except for main mission lighting).
Forum: The Construct 07-02-2010, 12:03 PM
Replies: 90
Views: 91
Posted By Dark Dragon DX
Perhaps we should stop derailing this fine...

Perhaps we should stop derailing this fine thread, shall we?

Seriously though, those screen shots (and videos) are simply amazing.
Forum: The Construct 07-02-2010, 09:45 AM
Replies: 90
Views: 91
Posted By Dark Dragon DX
Some clan advertisement doesn't go in a thread...

Some clan advertisement doesn't go in a thread about a Construction mod for Unreal Tournament 3?
Forum: The Construct 07-02-2010, 05:19 AM
Replies: 90
Views: 91
Posted By Dark Dragon DX
Thanks for the link, but that doesn't go here.

Thanks for the link, but that doesn't go here.
Forum: The Construct 07-01-2010, 05:21 AM
Replies: 90
Views: 91
Posted By Dark Dragon DX
Definitely new possibilities will open up with...

Definitely new possibilities will open up with UE3.

1. Dynamic structures. I can imagine you can toggle physics on most of those pieces for realistic basewars.
2. Bots anyone? Perhaps the AI is...
Forum: General Discussion 06-27-2010, 02:05 PM
Replies: 24
Views: 25
Posted By Dark Dragon DX
Some fixes you should make sure you have:...

Some fixes you should make sure you have:
http://www.garrysmod.org/downloads/?a=view&id=38373 - A model fix for the Stalker from HL2
http://www.garrysmod.org/downloads/?a=view&id=45693 - A model fix...
Forum: General Discussion 06-24-2010, 03:23 PM
Replies: 15
Views: 16
Posted By Dark Dragon DX
I had just built an awesome looking ship...

I had just built an awesome looking ship (interiorwise so far) on Phan's server ... :tinfoil:
Forum: General Discussion 06-20-2010, 10:24 AM
Replies: 8
Views: 9
Posted By Dark Dragon DX
I don't know, I'm not very good at networking...

I don't know, I'm not very good at networking really...
Forum: ACCM 06-19-2010, 09:47 AM
Replies: 1,504
Views: 17,488
Posted By Dark Dragon DX
...

http://i291.photobucket.com/albums/ll293/lonestarJon/Motivation%20posters/F-Bomb.jpg

For the lols.
Forum: General Discussion 06-19-2010, 09:43 AM
Replies: 8
Views: 9
Posted By Dark Dragon DX
Try setting "Tribes2_2" from...

Try setting "Tribes2_2" from 28000-28000 to 28000-28001. Not sure what the rest of the stuff on there means, but also make sure your server port is in that range. To make sure, type...
Forum: The Construct 06-19-2010, 09:38 AM
Replies: 71
Views: 583
Posted By Dark Dragon DX
I might as well request membership now that I am...

I might as well request membership now that I am on more often as a technician or foreman (I'm building a decent spacecraft on BC, I'll throw a screenie out as soon as I'm on again).

Don't hurt me...
Forum: Construction Creations 06-18-2010, 09:11 AM
Replies: 3
Views: 4
Posted By Dark Dragon DX
Not really at my whim though, lol. You were...

Not really at my whim though, lol. You were already working on it when I wanted my ship to be ported over to your server.
Forum: General Discussion 06-13-2010, 03:28 PM
Replies: 19
Views: 20
Posted By Dark Dragon DX
*cowers* Happy ... Birthday ... to Shane...!

*cowers* Happy ... Birthday ... to Shane...!
Forum: General Discussion 06-02-2010, 03:59 AM
Replies: 25
Views: 26
Posted By Dark Dragon DX
Someone made a guide to making games that stated...

Someone made a guide to making games that stated exactly that. "Murder your babies while they're young" or something stupid like that.

Anyway, I would give this a try.
Forum: Construction Creations 05-25-2010, 05:26 PM
Replies: 6
Views: 7
Posted By Dark Dragon DX
Looks like an eyeball. :D

Looks like an eyeball. :D
Forum: General Discussion 05-03-2010, 05:46 PM
Replies: 18
Views: 19
Posted By Dark Dragon DX
If sketches are valid (without any touch of...

If sketches are valid (without any touch of photoshop), I would submit something I guess. (might be after May 10th, but I don't really care about being voted upon :o)


Studying art, currently...
Forum: General Discussion 04-30-2010, 06:37 PM
Replies: 19
Views: 20
Posted By Dark Dragon DX
If that's a game, then nobody in this century can...

If that's a game, then nobody in this century can probably play it, lol. The graphics are way too intense for it to be rendered in realtime like that. (Probably a cutscene)

And take me in and out of...
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