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1 - 08-20-2009, 04:22 PM quote
Shinobi
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Exclamation Tribes Omega



Hey, for anyone who has seen Tribes: Vengeance, what do you think? Awesome? I'd rather play Pacman than that game, so Im here to see if anyone is interested in helping me make a Tribes Fangame in Torque Game Engine Advanced, which is a more advanced version used to build T2. We need some general coders, mappers, animators, moddelers and beta testers. Anyone who wants to help, just PM me and send a message, everyone who takes part in this project gets a copy of TGEA free so just give me your email so I can send it. Also, not many programmers will be needed since Tribes 2 uses Torque Script so we could port old code into the project and refine it.


Team Members:
Me (Mapper, Programmer, Spriter)
Tricon 2 Elf (Programmer)
F9Alexander (Mapper)
Ukillme (Beta Tester)
RedFalco (Beta Tester)
Bigbaddragonguy (Mapper, Beta Tester)
-Rellik- (General Helper)
Erog46 (Debugger, Spriter)
NinN (Coder, Mapper, Beta Tester, Moddeler(interiors) )
Kaidolyth=Pirate (General helper, Modeller)



And thats it really...

Last edited by Shinobi : 08-28-2009 at 11:41 AM.
 
2 - 08-20-2009, 04:28 PM quote
Dark Dragon DX
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Quote:
Originally Posted by Shinobi
Hey, for anyone who has seen Tribes: Vengeance, what do you think? Awesome? I'd rather play Pacman than that game, so Im here to see if anyone is interested in helping me make a Tribes Fangame in Torque Game Engine Advanced, which is a more advanced version used to build T2. We need some general coders, mappers, animators, moddelers and beta testers. Anyone who wants to help, just PM me and send a message, everyone who takes part in this project gets a copy of TGEA free so just give me your email so I can send it. Also, not many programmers will be needed since Tribes 2 uses Torque Script so we could port old code into the project and refine it.

Concept Art (I was bored) :

[IMG]img194.imageshack.us/img194/2299/conceptd.png[/IMG]



Team Members:
Me (Mapper, Programmer, Spriter)
Tricon 2 Elf (Programmer)
F9Alexander (Mapper)
Ukillme (Beta Tester)
Naosyth (Actually, i dont know... he said he would advise coding...)
RedFalco (Beta Tester)

And thats it really...


I could help if I didn't need to work on my house 24/7 as a coder. (fire)
I could however, offer the attached file.
Not much in it, but hopefully it aids you in your journey to create "Tribes: Omega".
Attached Files
File Type: cs XLibrary.cs (10.5 KB, 419 views)

Last edited by Dark Dragon DX : 08-20-2009 at 04:39 PM.
 
3 - 08-20-2009, 04:58 PM quote
Naosyth
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I just said I would offer the same help/advice I offer to anyone.. so.. yeah.



 
4 - 08-20-2009, 05:01 PM quote
Shinobi
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Thanks, and thanks again lol (Update: -Rellik- is part of the team)
 
5 - 08-20-2009, 07:52 PM quote
Humans
yes i built that
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Good luck, I would help if I could, but.. I can't. =P

Quote:
Originally Posted by Mezalyth
why does the o face look like an arrogant twit...
 
6 - 08-20-2009, 08:12 PM quote
Numbuh 178
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Made a icon for this mod.
EDIT: Icon seemingly useless due to name change.
Attached Files
File Type: zip Tribes Omega Icon.zip (49.7 KB, 392 views)

Quote:
Originally Posted by Thalagyrt
people suck
Quote:
Originally Posted by Deflun (to SnowFire789)
Hey look its Captain Irunatzombiesandlivewhileyoualldie

Last edited by Numbuh 178 : 08-21-2009 at 03:07 PM.
 
7 - 08-20-2009, 08:17 PM quote
ergo46
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I could be the debugger. Also I can Spriter.

Quote:
Originally Posted by Deflun
No way, ergo was that kind of idiot you end up liking anyway
 
8 - 08-20-2009, 09:11 PM quote
rysterf
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Quote:
Originally Posted by Shinobi
Tribes Fangame

How about you guys just redo the graphics so it looks realistic?
 
9 - 08-20-2009, 09:52 PM quote
keen
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lol......

Good luck with the UE Engine. You're going to need it.

Meltdown 1 & 2, TSW, and MechSiege developer
Interested in my projects? See http://forum.radiantage.com and/or http://wiki.radiantage.com
 
10 - 08-20-2009, 10:03 PM quote
Signal360
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Lol. It will be fun to see if this actually works.. XD
 
11 - 08-20-2009, 10:47 PM quote
Fast_Fire
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I'm too noob to be messing with that.
 
12 - 08-20-2009, 11:11 PM quote
rysterf
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ROFL, look at the team working on it. It's all of TC's 11-year-olds.
 
13 - 08-20-2009, 11:25 PM quote
Humans
yes i built that
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And so it starts...

Quote:
Originally Posted by Mezalyth
why does the o face look like an arrogant twit...
 
14 - 08-20-2009, 11:26 PM quote
Spin1441
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...Again...
 
15 - 08-21-2009, 03:55 AM quote
Shinobi
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OK, Rys, thats what we are doing... basically remaking T2 with Realistic graphics, and who said we would use the Unreal Engine? We will be using TGEA, and thanks alot and thats a good icon

Last edited by Shinobi : 08-21-2009 at 04:00 AM.
 
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