Now introducing you my latest car, a highly optimized flat16 engine powers this mighty road warrior, fully equipped with a bodywork, a panel with dials and text displays.
In that video you can see me try to speed-run a vanilla half life 2 map, it took a few tries and it wasn't exactly flawless, but you've got to admit it's speedy for the uneven terrain!
Now introducing you my first working and stable prototype motorcycle.
This is my first noteworthy motorcycle prototype, it's got a somewhat realistic turning and it's not powered by thrusters, instead the wheels are ballsocketed to a small wire engine, which will be replaced by an actual piston engine for added epicness (Like the ones on my cars).
It keeps stable thanks to a swivelled keep upright box, it's a little cheap but it does a good job at keeping the bike stable, this prototype still suffers from a bit of oversteering and lack of speed, both problems will be adressed when a final version of this bike is finished.
It's only made of vanilla PHX props and a few hl2 props, it's wired and it's saved in a nice and stable TB Dupe format.
Here I'm presenting something that's been a hobby of mine for the past couple months, Gmod engines and cars that work together and create "real" horsepower and speed!, great deal of fun, though it's kind of hard to reach very high speeds, my current car can reach 65kmph (more o less 40mph) and it's got a nice turning and acceleration!
if anyone's interested in this there's a load of tutorials which make it rather easy to learn how to make these things..