CCM 3.2 bug?
I downloaded CCM 3.2 to try to write some code for it, and give the chanegs and stuff to Cmdrbob. The problem is, no Weapon::* functions work, like Weapon::onUnmount. Most weapons don't work, but a few do.. for some reason.
I've doubled checked, and Alviss also has this issue, so it isnt just me.
I've doubled checked, and Alviss also has this issue, so it isnt just me.
Comments
ill post the fixed file later
Second'd
since i recently added in the artillery call function to the TL and its in projectiles.cs I decided to go ahead and throw that new feature at you too. Here.
unzip into your construction mod folder
You stole my Targeting Beacon Idea!!!