CCM 3.2 bug?

I downloaded CCM 3.2 to try to write some code for it, and give the chanegs and stuff to Cmdrbob. The problem is, no Weapon::* functions work, like Weapon::onUnmount. Most weapons don't work, but a few do.. for some reason.

I've doubled checked, and Alviss also has this issue, so it isnt just me.

Comments

  • yea, i found that random bug and have fixed it already, something odd just magically appeared in projectiles.cs

    ill post the fixed file later
  • Cool, thanks
  • Eolk did it.

    :)
  • Eolk did it.

    :)

    Second'd
  • Yeah! And I'll do it again, too!
  • Alright im posting the fix here, and then my own site.

    since i recently added in the artillery call function to the TL and its in projectiles.cs I decided to go ahead and throw that new feature at you too. Here.

    unzip into your construction mod folder
  • since i recently added in the artillery call function to the TL and its in projectiles.cs I decided to go ahead and throw that new feature at you too. Here.

    You stole my Targeting Beacon Idea!!!
    :D
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