Simple Combat Add-On To ECM
Today I've finished most of my combat add-on to ECM. So far, it has:
Bots:
Sentinels (Yes, like in Halo. They fire a modified version of my phaser gun)
Weapons:
Battle Rifle (3 round burst or fully automatic)
Gauss Rifle (Fires slowly, but can destroy a sentinel in two shots.)
Commands:
/SpawnSentinel # (Spawns # ammount of sentinels)
I'll eventually add a spawner pack, and more armors to fight.
Edit:
(I just found a bug.. When a sentinel is spawned... you will randomly UE.)
Bots:
Sentinels (Yes, like in Halo. They fire a modified version of my phaser gun)
Weapons:
Battle Rifle (3 round burst or fully automatic)
Gauss Rifle (Fires slowly, but can destroy a sentinel in two shots.)
Commands:
/SpawnSentinel # (Spawns # ammount of sentinels)
I'll eventually add a spawner pack, and more armors to fight.
Edit:
(I just found a bug.. When a sentinel is spawned... you will randomly UE.)
Comments
get your server up Nao
Edit:
Meh, I'm too tired to think... I almost just hit my desk with my head...
I'll try to fix this tomoarrow. It's either how I am making a bot fire its weapon, or the weapon states...
*Stabs himself for stupidity...*
Be prepared.
Edit:
The UE bug is definately fixed. I just spawned 8 sentinels and got completely owned. These will require good bases and strategy to kill when they attack groups.
And in response to Emp - I can't do AI even if my life depended on it... So I got Eolk to do it... Im not sure as to what he did, though.
I'm really lazy, though, so, I'll be doing good if I get it finished by next week. :P