hi
Hello, I dont know how active this forum is but its nice there is still a construction community going. I was wondering if anyone can help explain to me how to host a server, I have construction Quantium mod and all the files, I just need to know how to do it lol. If anyone wants to play, just pm me and we can build some stuff together.
Comments
There was that one time some guy relentlessly went spamming the construction section and I had to keep banning his accounts and removing hundreds of posts though.
First thing to do once you've installed the mod is to remove dso files.
If your variation didn't come with a remover, there's one you can download at:
http://xfer1.the-construct.net/tribes2/etc/DSO%20Remover.bat
After that you can either use the host tab through the online client or use the dedicated server shortcut usually provided in the construction folder.
edit: soz for the noob question, but when I make a server and connect to it with great success
This happens when either the dfunctions or loadscreen.cs.dso file in your scripts/do_not_delete directory have been deleted or moved.
You can put these back in:
http://www.the-construct.net/Dfunctions.cs
http://www.the-construct.net/loadscreen.cs.dso
I use "Krash123" ingame, usually in the official the-construct server.
$Host::SuperAdminList = "1111";
Each guid on the list is seperated by \t, so if you want to add a couple people you can do
$Host::SuperAdminList = "1111\t23445";
If you were "{^U-C^}w00dbl0k" in August of 2004 the guid I have in my logs is 739759.
sad("password");
When the prefs aren't in the file, you can add them in yourself, because all that is added the first time is whatever is in the game's serverDefaults.cs.
Must... resist... urge... to... throw rocks... at... thread... necromancer!