3) No need for turret barrel pax anymore, moar datablox!
2) ...i think i prefer cloak/fade cmds, but on the up, its less cmds to remember
5) Add all of the otehr stuff liek rotate, and you haz made your own con tool
Yah! Then you'll have an editor tool that is at least equal to my texture gun!
(but seriously, unless you're idea of what the editor does is different from mine, thats not really an editor gun, thats a texture gun. No offense intended)
You know... I would actually expect an editor tool would provide capabilities of its namesake. Sure, the editor can delete -- but who would use that feature on your gun when the Construction tool has that capability?
Swapping turret barrels isn't really useful in Construction, so it's just a glorified texture gun, with the added ability to cloak and fade. I think it should be named accordingly, so the sheep don't get it mixed up with mine.
EmperorsChamp is Alviss in disguise. He uses hiz majix to float back up. Then, he uses his wise moves to dodge all of your attacks. He never strikes, he just dodges.
... until he throws a recently fried egg at your face and burns you!
It matters not what I choose to name a weapon, So long as I created it, I can name it anything I wish. But I do see your point and I will add piece manipulation functions to it as soon as I get the chance.
It matters not what I choose to name a weapon, So long as I created it, I can name it anything I wish. But I do see your point and I will add piece manipulation functions to it as soon as I get the chance.
I understand and appreciate that. Killer! Peer pressure prevails again!
Bauahahaha!
Zaxx:
/me throws the recently fried egg at zaxx, pushes the Kalashnikov out of Zaxx hands, then grabs him in a choke hold, then agonizingly slowly pushes a K-bar through the top of Zaxxs' head, killing him instantly (relatively speaking on course).
Comments
This Weapon/Tool has 5 Primary Modes along with Secondary modes for the primaries.
Its Functioning:
Swap Pad Textures
Swap FF Textures
Swap Turret Barrels
Cloak/Fade Objects
Delete Objects
I didn't actually watch it befor i posted. Oops :B
2) ...i think i prefer cloak/fade cmds, but on the up, its less cmds to remember
5) Add all of the otehr stuff liek rotate, and you haz made your own con tool
Umm... Im already finished with it. It works perfectly..
One of the options in there is the "customize client" option where you can do said option.
(but seriously, unless you're idea of what the editor does is different from mine, thats not really an editor gun, thats a texture gun. No offense intended)
I like your idea for the f2 menu customizer
Swapping turret barrels isn't really useful in Construction, so it's just a glorified texture gun, with the added ability to cloak and fade. I think it should be named accordingly, so the sheep don't get it mixed up with mine.
Zaxx can't even remember what he had for breakfast.
Let alone a feature in a mod...
*yells* Go Zaxxy Go Zaxxy!
... until he throws a recently fried egg at your face and burns you!
I understand and appreciate that. Killer! Peer pressure prevails again!
Bauahahaha!
Zaxx:
/me throws the recently fried egg at zaxx, pushes the Kalashnikov out of Zaxx hands, then grabs him in a choke hold, then agonizingly slowly pushes a K-bar through the top of Zaxxs' head, killing him instantly (relatively speaking on course).
Strike one up for the Drawves.