Validation required for shape: repair_kit.dts GrenadeProjectileData(AssaultMortar)::onAdd: elasticity bounded by range [0, 0.9 99] to prevent FP errors from accumulating ProjectileData(MiniAssaultMortar)::onAdd: (damageRadius || indirectDamage) == 0 && hasDamageRadius == true GrenadeProjectileData(MiniAssaultMortar)::onAdd: elasticity bounded by range [0, 0.999] to prevent FP errors from accumulating Object "AssaultMortarDryFireSound" is not a member of the expected data block cl ass Loading compiled script scripts/vehicles/vehicle_mpb.cs. Object "MPBEngineEffect" is not an EffectProfile data block Object "MPBThrustEffect" is not an EffectProfile data block Validation required for shape: vehicle_land_mpbase.dts Loading compiled script scripts/vehicles/vehicle_superHavoc.cs. Object "HavocExplosion" is not a member of the expected data block class Validation required for shape: vehicle_air_hapc.dts Loading compiled script scripts/vehicles/vehicle_superWildcat.cs. Object "LargeVehicleExplosion" is not a member of the expected data block class Object "AContrailEmitter" is not a member of the expected data block class Validation required for shape: vehicle_grav_scout.dts Loading compiled script scripts/vehicles/vehicle_bomb.cs. Validation required for shape: vehicle_grav_scout.dts Loading compiled script scripts/vehicles/vehicle_escapepod.cs. Validation required for shape: vehicle_grav_scout.dts Loading compiled script scripts/vehicles/vehicle_f191.cs. Validation required for shape: vehicle_air_scout.dts Object "FONOBlasterDryFireSound" is not a member of the expected data block clas s Object "NuclearSmokeEmitter" is not a member of the expected data block class Object "NuclearSmokeEmitter" is not a member of the expected data block class Object "DeployableDebris" is not a member of the expected data block class Object "ScudMissileEmitter" is not a member of the expected data block class Object "ScudMissileEmitter" is not a member of the expected data block class Object "ScudMissileEmitter" is not a member of the expected data block class Validation required for shape: turret_missile_large.dts Warning: shape turret_missile_large.dts collision detail 0 (Collision-4) bounds exceed that of shape. Loading compiled script scripts/vehicles/vehicle.cs. Loading compiled script scripts/ai.cs. Loading compiled script scripts/aiDebug.cs. scripts/aiDebug.cs (340): Unable to find object: 'Canvas' attempting to call fun ction 'popDialog' Loading compiled script scripts/aiDefaultTasks.cs. Loading compiled script scripts/aiObjectives.cs. Loading compiled script scripts/aiInventory.cs. Loading compiled script scripts/aiChat.cs. Loading compiled script scripts/aiHumanTasks.cs. Loading compiled script scripts/aiObjectiveBuilder.cs. Loading compiled script scripts/aiBotProfiles.cs. Loading compiled script scripts/item.cs. Object "ItemPickupEffect" is not an EffectProfile data block Object "ItemThrowEffect" is not an EffectProfile data block Object "ItemPickupEffect" is not an EffectProfile data block Validation required for shape: repair_kit.dts Validation required for shape: ammo_mine.dts Validation required for shape: repair_patch.dts Validation required for shape: flag.dts Validation required for shape: Huntersflag.dts Validation required for shape: Huntersflag.dts Validation required for shape: Huntersflag.dts Validation required for shape: Huntersflag.dts Validation required for shape: nexus_effect.dts Validation required for shape: beacon.dts Loading compiled script scripts/station.cs. Object "StationInventoryActivateEffect" is not an EffectProfile data block Object "StationInventoryActivateEffect" is not an EffectProfile data block Object "StationInventoryActivateEffect" is not an EffectProfile data block Object "StationVehicleAcitvateEffect" is not an EffectProfile data block Object "StationVehicleDeactivateEffect" is not an EffectProfile data block Object "StationAccessDeniedEffect" is not an EffectProfile data block Loading compiled script scripts/simGroup.cs. Loading compiled script scripts/trigger.cs. Loading compiled script scripts/forceField.cs. Loading compiled script scripts/lightning.cs. Loading compiled script scripts/weather.cs. Loading compiled script scripts/deployables.cs. Object "TurretDeployEffect" is not an EffectProfile data block Object "SensorDeployEffect" is not an EffectProfile data block Object "MotionSensorDeployEffect" is not an EffectProfile data block Object "StationDeployEffect" is not an EffectProfile data block Validation required for shape: pack_deploy_inventory.dts Validation required for shape: pack_deploy_sensor_motion.dts Validation required for shape: pack_deploy_sensor_pulse.dts Validation required for shape: pack_deploy_turreto.dts Validation required for shape: pack_deploy_turreti.dts Loading compiled script scripts/stationSetInv.cs. Loading compiled script scripts/navGraph.cs. Loading compiled script scripts/targetManager.cs. Loading compiled script scripts/serverCommanderMap.cs. Loading compiled script scripts/environmentals.cs. Loading compiled script scripts/power.cs. Loading compiled script scripts/serverTasks.cs. Loading compiled script scripts/admin.cs. exec: invalid script file prefs/banlist.cs. Loading compiled script scripts/savebuilding.cs. Loading compiled script scripts/JTLmeteorStorm.cs. GrenadeProjectileData(JTLMeteorStormFireball)::onAdd: arming delay below minimum allowed (250 ms) Loading compiled script scripts/prison.cs. Loading compiled script scripts/ion.cs. ParticleEmitterData(InfEmitter) velocityVariance > ejectionVelocity SniperProjectileData(ShockBeam2)::onAdd: sniper rifle maxRange must be have rang e [10, 2000] Loading compiled script scripts/MTC_eweap.cs. Loading compiled script scripts/skywrite.cs. Loading compiled script scripts/hovPackData.cs. Loading compiled script scripts/mpm/mpm_launch.cs. Validation required for shape: Turret_Muzzlepoint.dts Loading compiled script scripts/mpm/MpM_Ae.cs. scripts/mpm/MpM_Ae.cs (0): Unable to find parent object Mpm_B_MIS_P1 for Particl eData. scripts/mpm/MpM_Ae.cs (0): Unable to find parent object Mpm_B_MIS_PE1 for Partic leEmitterData. scripts/mpm/MpM_Ae.cs (239): Unable to find parent object BaseExplosion for Expl osionData. scripts/mpm/MpM_Ae.cs (239): Unable to find parent object BaseExplosion for Expl osionData. scripts/mpm/MpM_Ae.cs (239): Unable to find parent object BaseExplosion for Expl osionData. scripts/mpm/MpM_Ae.cs (239): Unable to find parent object BaseExplosion for Expl osionData. scripts/mpm/MpM_Ae.cs (239): Unable to find parent object BaseExplosion for Expl osionData. scripts/mpm/MpM_Ae.cs (239): Unable to find parent object BaseProjectile for Tra cerProjectileData. scripts/mpm/MpM_Ae.cs (239): Unable to find parent object BaseProjectile for Tra cerProjectileData. scripts/mpm/MpM_Ae.cs (239): Unable to find parent object BaseProjectile for Tra cerProjectileData. scripts/mpm/MpM_Ae.cs (239): Unable to find parent object BaseProjectile for Tra cerProjectileData. scripts/mpm/MpM_Ae.cs (239): Unable to find parent object BaseProjectile for Tra cerProjectileData. Loading compiled script scripts/mpm/nuke_cannon.cs. Validation required for shape: TR2weapon_mortar.dts Object "ChronoReloadSound" is not a member of the expected data block class Object "ChronoFireSound" is not a member of the expected data block class Loading compiled script scripts/weapons/dragonmissile.cs. scripts/weapons/dragonmissile.cs (0): Unable to find parent object Mpm_G_PR for TracerProjectileData. Loading compiled script scripts/weapons/grapHook.cs. Object "TargetingLaserSwitchEffect" is not an EffectProfile data block Object "TargetingLaserPaintEffect" is not an EffectProfile data block Object "TagExplosion" is not a member of the expected data block class GrenadeProjectileData(GrapGren)::onAdd: arming delay below minimum allowed (250 ms) Validation required for shape: weapon_targeting.dts Loading compiled script scripts/sunQuanDeath.cs. Loading compiled script scripts/weapons/IonTargeter.cs. Object "ChronoDebris" is not a member of the expected data block class Object "IonicSparksEmitter" is not a member of the expected data block class LinearProjectileData(BussomBuster)::onAdd: lifetime out of range [32, 16320] LinearProjectileData(BussomBuster)::onAdd: fizzleTimeMS > lifetimeMS Object "ChronoDebrisSmoke" is not a member of the expected data block class Validation required for shape: weapon_repair.dts ShapeBaseImageData:: Could not resolve state "Spindown" for image "ChronoImage" ShapeBaseImageData:: Could not resolve state "Spindown" for image "KillChronoIma ge" Validation required for shape: weapon_repair.dts Loading compiled script scripts/weapons/lazerTag.cs. Validation required for shape: pack_deploy_sensor_motion.dts Validation required for shape: pack_deploy_sensor_motion.dts Object "TBSmokeEmitter3" is not a member of the expected data block class ProjectileData(LMine)::onAdd: (damageRadius || indirectDamage) == 0 && hasDamage Radius == true scripts/weapons/lazerTag.cs (658): Unable to find parent object RedTeamLaserImag e for ShapeBaseImageData. scripts/weapons/lazerTag.cs (658): Unable to find parent object RedTeamLaserImag e for ShapeBaseImageData. scripts/weapons/lazerTag.cs (658): Unable to find parent object RedTeamLaserImag e for ShapeBaseImageData. Validation required for shape: weapon_sniper.dts Validation required for shape: weapon_sniper.dts Loading compiled script scripts/weapons/deathray.cs. LinearProjectileData(DeathTarget)::onAdd: lifetime out of range [32, 16320] LinearProjectileData(DeathTarget)::onAdd: fizzleTimeMS > lifetimeMS TracerProjectileData(DRRailGunBullet)::onAdd: tracerLength must be in the range [1, 50] TracerProjectileData(DRRailGunBullet)::onAdd: tracerMinPixels must be in the ran ge [1, 20] Validation required for shape: weapon_sniper.dts Object "DeathReadySound" is not a member of the expected data block class Object "DeathDryFireSound" is not a member of the expected data block class Object "DeathSpinupSound" is not a member of the expected data block class ShapeBaseImageData:: Could not resolve state "Spindown" for image "DeathImage" ShapeBaseImageData:: Could not resolve state "Spindown" for image "Death2Image" ShapeBaseImageData:: Could not resolve state "Spindown" for image "Death3Image" ShapeBaseImageData:: Could not resolve state "Spindown" for image "Death4Image" ShapeBaseImageData:: Could not resolve state "Spindown" for image "Death6Image" ShapeBaseImageData:: Could not resolve state "Spindown" for image "Death7Image" ShapeBaseImageData:: Could not resolve state "Spindown" for image "Death5Image" ShapeBaseImageData:: Could not resolve state "Spindown" for image "DeathRailgunI mage" Validation required for shape: weapon_sniper.dts Loading compiled script scripts/rpgFunctions.cs. Loading compiled script scripts/packs/laserTurret.cs. TurretImageData(DeployableLaserBarrel)::onAdd: activationMS must be in the range [32, 5000] TurretImageData(DeployableLaserBarrel)::onAdd: deactivateDelayMS must be in the range [32, 5000] TurretImageData(DeployableLaserBarrel)::onAdd: thinkTimeMS must be in the range [32, 5000] TurretImageData(DeployableLaserBarrel)::onAdd: degPerSecTheta must be in the ran ge [1, 1080] TurretImageData(DeployableLaserBarrel)::onAdd: degPerSecPhi must be in the range [1, 1080] TurretImageData(DeployableLaserBarrel)::onAdd: attackRadius must be in the range [10, 1000] Loading compiled script scripts/packs/labelPack.cs. Warning: shape stackable1s.dts collision detail 0 (Collision-4) bounds exceed th at of shape. Loading compiled script scripts/weapons/FireworksGun.cs. ParticleEmitterData(FireworksGunSmokeEmitter) thetaMin < 0.0 ProjectileData(Solute)::onAdd: (damageRadius || indirectDamage) == 0 && hasDamag eRadius == true ParticleData(FireworksGunSparks) times[3] < times[2] Loading compiled script scripts/editor.cs. Loading compiled script scripts/packs/doorpack.cs. Warning: shape stackable1s.dts collision detail 0 (Collision-4) bounds exceed th at of shape. Warning: shape stackable1s.dts collision detail 0 (Collision-4) bounds exceed th at of shape. Warning: shape stackable1s.dts collision detail 0 (Collision-4) bounds exceed th at of shape. Warning: shape stackable1s.dts collision detail 0 (Collision-4) bounds exceed th at of shape. Loading compiled script scripts/packs/doorpack2.cs. Warning: shape stackable1s.dts collision detail 0 (Collision-4) bounds exceed th at of shape. Loading compiled script scripts/MPM-WargamesGame.cs. Loading compiled script scripts/laserTagGame.cs. Loading compiled script scripts/defaultGame.cs. quantium Loading compiled script scripts/ConstructionGame.cs. Loading compiled script scripts/aiBountyGame.cs. Loading compiled script scripts/TeamHuntersGame.cs. Loading compiled script scripts/aiTeamHunters.cs. Loading compiled script scripts/aiHunters.cs. Loading compiled script scripts/SinglePlayerGame.cs. Loading compiled script scripts/spDialog.cs. Loading compiled script scripts/SiegeGame.cs. Loading compiled script scripts/aiSiege.cs. Loading compiled script scripts/RabbitGame.cs. Loading compiled script scripts/aiRabbit.cs. Loading compiled script scripts/HuntersGame.cs. Loading compiled script scripts/aiHunters.cs. Loading compiled script scripts/DnDGame.cs. Loading compiled script scripts/aiDnD.cs. Loading compiled script scripts/DMGame.cs. Loading compiled script scripts/aiDeathMatch.cs. Loading compiled script scripts/CnHGame.cs. Loading compiled script scripts/aiCnH.cs. Loading compiled script scripts/CTFGame.cs. Loading compiled script scripts/aiCTF.cs. Loading compiled script scripts/BountyGame.cs. Loading compiled script scripts/aiBountyGame.cs. Loading compiled script scripts/defaultGame.cs. quantium Loading compiled script t2csri/serverGlue.cs. Loading compiled script t2csri/rubyUtils.cs. Loading Ruby script t2csri/crypto.rb. t2csri/rubyUtils.cs (20): Unable to find function rubyEval Loading compiled script t2csri/serverSide.cs. Loading compiled script t2csri/serverSideClans.cs. Loading compiled script t2csri/bans.cs. Loading compiled script t2csri/ipv4.cs. Loading compiled script t2csri/base64.cs. Loading compiled script t2csri/serverGlue.cs. Loading compiled script t2csri/rubyUtils.cs. Loading Ruby script t2csri/crypto.rb. t2csri/rubyUtils.cs (20): Unable to find function rubyEval Loading compiled script t2csri/serverSide.cs. ActivatePackage called for a currently active package! Loading compiled script t2csri/serverSideClans.cs. Loading compiled script t2csri/bans.cs. Loading compiled script t2csri/ipv4.cs. Loading compiled script t2csri/base64.cs. -- Sent heartbeat to TN Master. (master.tribesnext.com:80) LOADING MISSION: slapmydash Stage 2 load scripts/server.cs (3023): Unable to find object: 'Deployables' attempting to cal l function 'getCount' Executing missions/slapmydash.mis. Memory consumed = 1088 scripts/server.cs (1411): Unable to find function checkHoverFeatures Team 1 color: 52 56 192 Team 2 color: 176 34 244 Default game mission load done. scripts/server.cs (1457): Unable to find function hazardOff Loading compiled script scripts/libraries.cs. START MATCH mission end countdown... Sending alternate heartbeat... - Heartbeat confirmed. Updating Structrual Infinity Client... Deleting file 'construction/StructInf/client.cs'. Compiling StructInf/client.cs... Loading compiled script StructInf/client.cs. File update finished. %