Blaster woes
Is there anyway to stop the blaster from piercing through the various pad and beam deployables? It's really getting in the way of things when a blaster round can phase right through multiple walls. Some clever arrangements of walling and deployable choice can reduce the chance of it happening but this eats up a ton of pieces and still doesn't always work.
Comments
otherwise, you can stick a rectangular interior in place of the beam, or a transparent ff