Is there an ATI Vista Tribes 2 fix?
That's what I get when I try to play Tribes 2 with Vista and ATI. The only thing you don't see from the screenshot is that the artifacts flicker and change. I can fix this in the newest version of Torque Game Engine by setting $pref::OpenGL::disableARBTextureCompression to 1. Tribes 2 also has this pref, but, sadly, setting it to 1 doesn't solve the artifacting. Running in DirectX mode solves the problem, but TGE uses an OpenGL-to-DirectX wrapper for DX and is thus too slow to be playable (I get <24 FPS with an X1950Pro, E6600, and 2 GB RAM). Does any fix exist, or am I fucked?
Comments
So I use fraps
I notice a similar texture glitch sometimes when looking at forcefields in my copy of the game, running in Windows XP on my T60 ThinkPad with an ATI Radeon X1400.
It only happens when looking at forcefields in specific angles, and I have asked other people with ATI hardware to stand in specific places to see if they also observed the strange texturing behavior. Everyone using ATI hardware has seen it.
For me, the glitch is rare enough, and unobtrusive enough, for me to care, but in the future, I will probably buy nVidia.
It's a problem specific to ATI's Vista drivers, this doesn't happen in XP.
And odd, I've never seen any kind of forcefield rendering glitch.
Just don't try using nVRAID with Western Digital drives or make arrays over 2 TB. nVRAID sucks.
Edit: You will need to set $pref::OpenGL::disableEXTCompiledVertexArray to 1 in your ClientPrefs or else there'll be odd white rectangles on the terrain.
Edit 2: Gah, nevermind, now other things are broken. There aren't any artifacts, but it stutters a lot when you rotate 180 degrees to look at lots of terrain you weren't looking at before, and lots of geometry isn't being rendered so everything looks messed up.
I get this weird disturbing function, I start Halo 2 (PC), it runs for a fraction of a second, then my computer reboots. I have checked all drivers and everything. So I finally decided that I should just forget about it and wait for my new card to arrive...
Video cards can suck a lot of power (which is why most of the high end video cards for the last few generations have had additional power connectors, so they can pull more than the AGP/PCI-E bus provides).
If the system has been through a few upgrades, the new components may be using more current than the original power supply was designed for. I've seen OEM systems ship with 250 watt power supplies that had to be replaced following CPU upgrades, GPU upgrades, or addition of multiple new drives.
Graphics Card Manufacturer Built by ATI
Graphics Chipset RADEON X850 Series
Device ID 4B4B
Vendor 1002
Subsystem ID 0312
Subsystem Vendor ID 1002
Bus Type AGP
Current Bus Setting AGP 8X
BIOS Version 009.008.001.004
BIOS Part Number 113-A47503-103
BIOS Date 2005/02/08
Memory Size 256 MB
Memory Type DRAM
Core Clock in MHz 500 MHz
Memory Clock in MHz 500 MHz
Primary Display Yes
Edit: They also make AA work (at least for the HD3800 series) without needing the buggy and obscure RadeonAAFix.cs script.
Anyways, im guessing the fix worked?
jfgi.....
Including those sexual in nature, it's just Vista giving bad kharma to it's users.
Thanks.
Vista is working fine for me so far. Only thing it does is freeze a lot more than XP..