Oh and, I'll release a new executable/DLL pair for SI servers. Should bring server SI statuses from yellow (no slack space) back to green. I've been testing on Inquisition and it seems to work. It just needs a bit of polish prior to release.
I think you're referring to the general console errors, correct?
Because SI seems to work fine on Soulice's Server, you could ask him.
Client 0.9 and Server 0.7 have been pushed to the auto-update system. The primary addition are notifications for damage and animations on SI pieces, along with a new health HUD on the client side.
The improvements significantly lessen the user experience differences between SI generated objects and server generated objects. For example, generators are now indistinguishable between the two sources.