Oh, Soulice, there's no reason to post compiled versions of your building on your site. You could just simply load the building, then save it as a new CS file.
I hardly doubt a failed attempt of modifying ACCM is considered your mod Soulice. :P
At least that's what I'm told, you added things to ACCM. Probably crap like that Quad Chaingun and other stuff, Stingwraith did the same thing, pissed everyone off for making a mod off of another mod, that's already a mod of a mod of a mod.
Two things I must Notice.
First Off, How Is adding one or two commands to my mod a "big release".
Second, you have a syntax error in your code.
function cctwm(%sender,%args){
messageall("MsgAdminForce", "\c2{(TWM)}"@getTaggedString(%sender.name)@"{(TWM)}: "@%args@);
}
function ccSoulice
messageclient(%sender, 'MsgClient', '\c5 Hello, you have probably downloaded this mod from The-Construct.net');
}
Should be:
function cctwm(%sender,%args){
messageall("MsgAdminForce", "\c2{(TWM)}"@getTaggedString(%sender.name)@"{(TWM)}: "@%args);
}
function ccSoulice(%sender, %args) {
messageclient(%sender, 'MsgClient', '\c5 Hello, you have probably downloaded this mod from The-Construct.net');
}
Lastly, I recommend you make a "Big" advance before "re-releasing" TWM as your own custom version again.
Two things I must Notice.
First Off, How Is adding one or two commands to my mod a "big release".
Second, you have a syntax error in your code.
function cctwm(%sender,%args){
messageall("MsgAdminForce", "\c2{(TWM)}"@getTaggedString(%sender.name)@"{(TWM)}: "@%args@);
}
function ccSoulice
messageclient(%sender, 'MsgClient', '\c5 Hello, you have probably downloaded this mod from The-Construct.net');
}
Should be:
function cctwm(%sender,%args){
messageall("MsgAdminForce", "\c2{(TWM)}"@getTaggedString(%sender.name)@"{(TWM)}: "@%args);
}
function ccSoulice(%sender, %args) {
messageclient(%sender, 'MsgClient', '\c5 Hello, you have probably downloaded this mod from The-Construct.net');
}
Lastly, I recommend you make a "Big" advance before "re-releasing" TWM as your own custom version again.
He did something similar with ACCM, he added like 2 things (according to other people) and he made a huge deal out of it. It would have been easier if he asked me to add those two things.
And as for the syntax error... I must rofl at you, Soulice.
Comments
At least that's what I'm told, you added things to ACCM. Probably crap like that Quad Chaingun and other stuff, Stingwraith did the same thing, pissed everyone off for making a mod off of another mod, that's already a mod of a mod of a mod.
You know... The master servers are going off November 1st
Why?... You realize I don't care for downloading that mod. So why would I want to read the license agreement?
I know that, but you still didn't answer my question. Why should I read it if I'm never going to download that mod?
Two things I must Notice.
First Off, How Is adding one or two commands to my mod a "big release".
Second, you have a syntax error in your code.
Should be:
Lastly, I recommend you make a "Big" advance before "re-releasing" TWM as your own custom version again.
It seems you do. Then again... He edits every mod he gets his hands on.. He did the same thing with ACCM, CCM and Metallic.
He did something similar with ACCM, he added like 2 things (according to other people) and he made a huge deal out of it. It would have been easier if he asked me to add those two things.
And as for the syntax error... I must rofl at you, Soulice.
It probably was.
First off, Soulice claimed TWMU to be his, so that breaks the agreement already. Secondly, you moron... You can't edit .dso's without a .dso decoder.
It doesn't even run. And the uninstall only removed the Uninstall executable..
No cipher here. I suggest "decompiler".
Edit:
And KvM got stuck in my process list and broke my audio.
LOL!!
That's what I meant.
:rolleyes:
Uhh..
:cool:
You should still give up coding.
And that program obviously sucks.
....what? :eek:
What he said. :eek:
What now? :eek:
We kinda reached a plot hole.
*Note: don't put a gravity field going down at 1e + 15