Request: The Fifth Element's ZF-1, in Tribes 2.
The Fifth Element is one of my favorite movies. One scene includes a really cool weapon with many deadly modes. This is called the ZF-1, made by the character named Zorg in the movie. My only goal in this thread is to see if any good mod creators are able to recreate this weapon in Tribes 2. I've provided information below to help create this weapon, if anyone chooses to.
http://www.youtube.com/watch?v=9pxjnl1yuXk
WEAPON NAME: ZF-1
Listed below you'll find the mode name, some extra information, and my own ideas of how it would look in Tribes 2 when considering the projectile and the effect of each mode. Each mode name and any extra information are taken directly from the movie as Zorg describes the weapon. Also, the order of the modes is accurate with the movie description.
The projectile and mode effects are simply my own ideas given out to help with the creation of this weapon in Tribes 2, if it's ever made. They are there for an initial idea of how to replicate the movie's weapon into Tribes 2 as accurate as possible. Smarter and more creative ideas are encouraged.
Mode 1: Titanium Recharger
Mode 2: Rocket Launcher
Mode 3: Arrow Launcher
Mode 4: Net Launcher
Mode 5: Flamethrower
Mode 6: Ice Cube System
Feel free to provide your own ideas to how each mode would work and look best in Tribes 2. Give opinions of any kind.
http://www.youtube.com/watch?v=9pxjnl1yuXk
WEAPON NAME: ZF-1
Listed below you'll find the mode name, some extra information, and my own ideas of how it would look in Tribes 2 when considering the projectile and the effect of each mode. Each mode name and any extra information are taken directly from the movie as Zorg describes the weapon. Also, the order of the modes is accurate with the movie description.
The projectile and mode effects are simply my own ideas given out to help with the creation of this weapon in Tribes 2, if it's ever made. They are there for an initial idea of how to replicate the movie's weapon into Tribes 2 as accurate as possible. Smarter and more creative ideas are encouraged.
Mode 1: Titanium Recharger
Mode 2: Rocket Launcher
Mode 3: Arrow Launcher
Mode 4: Net Launcher
Mode 5: Flamethrower
Mode 6: Ice Cube System
Feel free to provide your own ideas to how each mode would work and look best in Tribes 2. Give opinions of any kind.
Comments
Aah, I love how pissed of they get with the deal, Anyways, it seems like a very convincing project to set hands on.
Hah, the Ultimate Admin Weapon for Extreme Punishment Only
But no really, This would make a great set for some sort of gametype.
It would be nice to see if anyone actually follows through with this.
Can you guys build me Mila Jovovich?
lol, if you gave me like... 4 hours of free time for 3 - 4 days, I could probably accomplish it.
oh hey phantom.
please don't come to the server just to type random numbers and then let a shrike fly off by itself in warp mode right before u leave.. get a life dude..
LOL. that is sig material for me
First Off, That post is ridiculously gay in every way, and should be deleted.
Secondly, I was chatting in hex. If you don't know what hex is, look it up.
Thirdly, I have no idea wtf you're talking about with the shrike, I didn't use one vehicle while I was there.
Lastly, I timed out.
So don't go on a freaking rave spree just because of assumptions that are wildly false.
Hmmmmmyes.
Please read before you post.
EDIT: Oh god that scene where she is "made"....10 whole internets to the first man to find me some porn with her as the Fifth Element character.
Small question, then...how would this weapon be integrated? And into what?
It'd be awesome, but would a separate type of game/mod have to be designed in order to flesh this in with everything else? Or perhaps just an Admin toy?
I did not suggest it as an implementation into Meltdown 2, though. I think it'd be most fun as an Admin toy. In the simplest way, I just wanna see a good replication of the ZF-1 in Tribes 2. I love the Admin weapons in my Electricutioner's Construction server, which I never host... this would be a fun weapon to mess around with.
Nice.
-Files-
weapons.cs (you better know)
inventory.cs (weapon modes)
inventoryhud.cs (inventory hud intergration, if needed)
player.cs (to make the weapon usable to certain armors)
weapons/ (gotta add the script file!)
-Functions-
WeaponImage::ONMount and ONUnmount (Mount/unmount other weapon images as needed)
WeaponItem::OnPickup (Prevent non-admins from using this?)
WeaponImage::OnFire (allow for multiple modes to work)
The function the SCG's EMP uses (to freeze people?)
.setEnergy & .setRecharge rate (net got caught in jets?
Hopefully my small reference table helps.
don't forget the weapon modes!!!
"inventory.cs (weapon modes)"
"WeaponImage::ONFire (allow for multiple modes work)"
Try reading it.
Or would it just be a generic gun with all those settings?
I'm sure someone could piece this together in an hour or two though O.o
PS. phantom.. no need to get upset about it.. just don't do that anymore with the shrike.. don't do that anymore.. & no more back talk outta u.. what did i tell u about back talking...
Also, in respect to the topic, i also have a suggestion.. why stop at just making a gun.. why not a mod? an rpg mod? the bioderm skin resembles the orc looking creatures in that movie.. there could be 2 teams.. and we could do a RPG, or even a DM on a ship that a player creates.. maybe even that cruise ship from the movie.. but a smaller version at least.. i think that would be a great idea.. i really love that movie, and anyone else who does could appreciate that kind of fun... if anyone takes the time to put together that weapon, i'll start building the ship =P
and phanton don't do that anymore with the shrike.. BAD
lmfao