Glitch Wall?
I found an interesting glitch... An invisible barrier preventing re-entrance of the mission area of the map: Frosty Tyger. I know, some of you would think it's just an invisible LSB, but I ruled that out because LSB's, when walked on, make a footstep sound. There was no footstep sounds in the following recording. Also, by the general size of this... barrier is too large to be purposely made, I also don't think a person could have made it because (not shown in the recording) I attempted to delete it, and no error message popped up saying it was mine, or even that a deployable was there. Maybe this was a temporary glitch? Or maybe I just became god for a few seconds and walked on air? I also looked to see if this barrier ended with the assistance of a laser pointer, so I can get back into the mission area, and eventually, I ended up killing myself... I tried getting back to the wall again, it seems to be 1 way only, you can go out, but not back in.
Here is the .rec file (usable only in T2) and some screenshots:
Here is the .rec file (usable only in T2) and some screenshots:
Comments
Krash, mind telling us what it is?
Master-Chief- Suggested it was a reversed LSB or a Force Field. If that was the case, the /objectscale command wouldn't allow something that big.
I think I'd believe Krash a little more, but I still don't understand it's purpose...
[1st screenshot: $specialFog is disabled, the other screenshots are enabled]
Invisible walls... did you try looking at it in map editor, might just be a identity misplaced...
Rolling over the Zebra Laughing
I've done everything, updating the driver, edit the video settings and lots of other things I'm too lazy too mention. So now it is pointless to fix.