S-I Failure

Look what I found on BC, which was spamming the console over and over, causing tremendous lag, over 3K+. Every player had this going on....


StructInf/client.cs (318): Unknown command getDataBlock.
Object (1084) GuiScrollContentCtrl -> GuiGuiControl -> SimGroup -> SimSet -> Simobject

Comments

  • SI has always caused me trouble, which Is why I don't use it.
  • SI has always caused me trouble, which Is why I don't use it.

    Same here.
  • That happens when the server's datablock lookup index is scrambled. It sends datablock indexes that don't match up to the order datablocks were sent to the client.

    You can try rejoining a server when that occurs, but it likely requires recalculating that index.
  • That happens when the server's datablock lookup index is scrambled. It sends datablock indexes that don't match up to the order datablocks were sent to the client.

    You can try rejoining a server when that occurs, but it likely requires recalculating that index.
    Doesn't this happen what you change the game mod from Construction to something else?
  • That started happening when the map was changed to a non-construction map once
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