Help with Hosting a Server
Hi and i relize im new to this forum but im not new to the construction mod and decided to host a kind of self server others can join but not dedicated.
I would like to use the old - Atomix Mod -
and install structural infinity , and the building manager that everyone has and such. :simma:
anyways i am a 3D modeler and might make a mod with this other guy and host a dedicated server soon cause im buying another computer.
So please help me ,
Thanks everyone
I would like to use the old - Atomix Mod -
and install structural infinity , and the building manager that everyone has and such. :simma:
anyways i am a 3D modeler and might make a mod with this other guy and host a dedicated server soon cause im buying another computer.
So please help me ,
Thanks everyone
Comments
Also, you can't use Structural Infinity in a non-dedicated server.
So if you could please explain so i could host a server i would be greatful.
I know you go to the host tab and stuff but other then that im clueless.
2. Extract it to GameData
3. use a DSO Deleter Provided (just in case)
4. run the Shortcut in the folder to run the server, when its finished loading, close it
5. go into the folder extracted >> Prefs >> ServerPrefs.cs (Open it in notepad)
6. Change your Game Name, Find a Line with "$Host::GameName = ""; " in it, When you've Found it, Change the Text in The Quotes to the name of your server, and make sure there is a semicolon at the end.
7. Forward your Ports... look at PortForward.com for help on port forwarding.
8. Run again! the server should work properly.
one more thing .. ... .. ... .. ... .. ... can you add new models into the game serversided or only clientsided? if so how and maps can be added clientside if i use only textures that tribes 2 had originally.