TC-5/8 Server Item trade Values
Here is the first draft to the in-game economy trade value point system. As agreed upon, (and to fast_fires liking of the word) Derps is the new currencies name.
I tried to keep the values across the board the same with basic crafting items, and the stuff they make, for example, iron ore = iron bar, iron pick axe = the value of 3 iron bars and 2 sticks, plus a small profit for the building of the items. Feel free to suggest differences, as this is not set in stone yet.
I also removed a lot of the admin only, or non-obtainable items, so you will notice the gaps in the list.
Comments
Figured out a stick standard.
That would be a really good idea. But i think this is just a reference table of sorts for people to trade.
But that idea is really awesome. Perhaps we could further that by having NPC Vendors, and the vendors can only buy stuff from them that has been previously sold to them?
That last bit isnt important, but an actual NPC vendor that you could buy/sell things from/to would be a good idea.
We used to use iconomy, which let you sell and buy items by chat command... but that was not a very good system in my opinion. Some people became insanely rich and had a huge advantage over other people. A barter system would be a lot more fun to use in my opinion, and not be quite so unbalanced.