Awring upgrade.
Basically ive upgraded the awring from a hit and run aircraft into a close air support vehicle.
I have lowered the max velocity of the Awring and decreased the stall speed, and I have dropped the max number of napalm bombs from 3 to 2.
But dont fret for i have added a second seat. The awring now has 4 Laser Guided Missiles and a Laser Guided Bunker Buster Bomb. (yes, laser guided... and bunker busting) Which detonates approximately 2.5 meters into its collision position.
And unlike the gunship and helicopter which its laser gets thrown off and misses the target when your pilot brushes his thumb over his mouse. When you press the grenade key for the Laser it locks in that location and you can fire at that target all day until you laze in on another target.
Death has a new toy .
Do you want Eolk to add it?
I have lowered the max velocity of the Awring and decreased the stall speed, and I have dropped the max number of napalm bombs from 3 to 2.
But dont fret for i have added a second seat. The awring now has 4 Laser Guided Missiles and a Laser Guided Bunker Buster Bomb. (yes, laser guided... and bunker busting) Which detonates approximately 2.5 meters into its collision position.
And unlike the gunship and helicopter which its laser gets thrown off and misses the target when your pilot brushes his thumb over his mouse. When you press the grenade key for the Laser it locks in that location and you can fire at that target all day until you laze in on another target.
Death has a new toy .
Do you want Eolk to add it?
Vehicle_strikefighter.cs
50.4K
Comments
Rip it out completely.
Its a public opinion poll snow, i am ment to say what i think.
I'm of no opinion, since the vehs are a bit skewed as to what they're supposed to be.
Though i do not agree with the statement to remove it completely. It when used CORRECTLY. As in team based ground support it is extremely well suited for the job and the vehicle should not be removed, but instead pilots and ground units should be educated in utilizing it properly.
You really have no reason to tell him to shut the fuck up. If anyone should, it should be you. He's just posting an opinion.
Now my problem... is making people use ground units...
Due to the fact that aircraft are slow enough that they can easily target manuver and destroy ground units without ground support giving them targets. People use them and not ground units.
If otherwise people would use ground units more often so they can operate in tight areas better.
Problem is though that this engine isnt really good for high speed planes like that. It would hard to dogfight when your target keeps dissappearing out of visible distance every turn around on him.
So im left with 4 options. Make non anti ground planes suck more vs ground (fesable). Make ground more effective vs air (ehhh), make planes require some sort of license (gay GAY GAY), or just leave it as is (not gonna work, obviously).
I am also considering making vehicles more... well... task oriented.
Like
Wildcat, 1 seat small forward MG
(add) leopard, 2 seat, 50 cal turret
APC, 1 driver 1 gunner automatic grenade launcher, 4 seats
Wolf tank, (same) AA beast.
Fenris tank, better anti tank abilities
Artillery (same) lobber
Air superiority fighter (same)
multirole/interceptor (same)
awring (remove AA missiles)
bomber (remove AA missiles)
Gunship (add 40mm bofer cannon)
havoc (same)
whitehorse(change AA missiles into heavy dumb fire air-ground missiles)
transport chopper (more manuverable)
Sub (same) cruise missile launcher
gunboat (upgraded heavily into a floating everything killing beast)
space invaders??