Twm 2.9a - Twm 2.9c
TWM 2.9A. If you are confused about the A - C, Let me clear things up.
TWM 2.9 will be released in 3 versions, starting with this one, The Next One will have a few more things, and the third release will have even more.
Now before I list the changes, Let me note these, Mostly relating to bans and server functionality
1) The Global Ban List Has Been Cleared (Aside From Osfag and His Buddies (Aliases))
2) There are more functional settings in TWM.MainConfig.cs
3) Server Hosts, You now have control over your own form of global ban known as the viral ban, It will ban clients based on their IP and GUID, "ViralBanClient(Client);" will do this, Thanks to DX for assisting me with this.
Now onto the Change List 2.8-2.9A:
- New Weapons: Centaur Dual Pistols, Dual MP12 Uzis, And Another little surprise (Rank 47)
- A Very Important Horde Fix: No More Rogue Zombies
- Allies can no longer be recruited in horde
- Slasher Zombies
- Gauss Turret Removed, Replaced With Chaingun Turret
- Two New Allies: Cynthia and Dolosus
- Server Crash Exploit Fixed, /SpawnBot will check the player limit now
- Player Lists And Player Counts Fixed.
- Rank Restrictions Improved
- /RankingToggle Will Now Force All Inventories to Clear Upon Enable
- Viral Bans (See above)
- Two New Medals For Horde players (See If you can get them )
- Anyone who participates in a boss battle (damages the boss) is awarded the XP/Award now
- And a few more minor upgrades
Enjoy, Expect TWM 2.9B out within the next few weeks. As always, list bugs here.
And this time, I really don't care how much you use this thread as general discussion, because the only thing I will post here are changes and mod releases.
TWM 2.9 will be released in 3 versions, starting with this one, The Next One will have a few more things, and the third release will have even more.
Now before I list the changes, Let me note these, Mostly relating to bans and server functionality
1) The Global Ban List Has Been Cleared (Aside From Osfag and His Buddies (Aliases))
2) There are more functional settings in TWM.MainConfig.cs
3) Server Hosts, You now have control over your own form of global ban known as the viral ban, It will ban clients based on their IP and GUID, "ViralBanClient(Client);" will do this, Thanks to DX for assisting me with this.
Now onto the Change List 2.8-2.9A:
- New Weapons: Centaur Dual Pistols, Dual MP12 Uzis, And Another little surprise (Rank 47)
- A Very Important Horde Fix: No More Rogue Zombies
- Allies can no longer be recruited in horde
- Slasher Zombies
- Gauss Turret Removed, Replaced With Chaingun Turret
- Two New Allies: Cynthia and Dolosus
- Server Crash Exploit Fixed, /SpawnBot will check the player limit now
- Player Lists And Player Counts Fixed.
- Rank Restrictions Improved
- /RankingToggle Will Now Force All Inventories to Clear Upon Enable
- Viral Bans (See above)
- Two New Medals For Horde players (See If you can get them )
- Anyone who participates in a boss battle (damages the boss) is awarded the XP/Award now
- And a few more minor upgrades
Enjoy, Expect TWM 2.9B out within the next few weeks. As always, list bugs here.
And this time, I really don't care how much you use this thread as general discussion, because the only thing I will post here are changes and mod releases.
CCM.zip
1.3M
Comments
Decent upgrades, shouldn't hide the surprise weapon.
[Main Info / Topic on Mod]
[Unrelated topic]
[Questioning of Phant's ability]
[Legal terms and rebuttal]
[More off-topic things]
[Ridiculous picture]
[Infighting]
[Thread goes horribly off topic]
[New thread is started]
Unban por favor. Can't bitch at you about what to fix if I'm not playing.
You should try putting all this into ONE thread.
Also, Cynthia isn't new. She's fixed.
Effect packs:
-Audio Pack
-Pack Dispenser
-Emitter Pack
Those now save and load properly. And we addressed a few more bugs in the system, next up, Powered Doors.
Need a mass object mover.
Thanks to me. :wave:
I'm redoing the ranking system for faster load and less processing on the server side. This new system also allows all variables to be saved in one file.
A lot of stuff I see in ACCM that works, works well, and I like, I'll impart to you to add, like the editing tools they possess.
Pming you the list of things to fix that I found tonight.
And I'm glad I don't influence your mod, whatever it is that you see of me everyday surely isn't present in that mod I've never played.
Y'know, things as they are.
Advertising that would get you nowhere.
TWM gets its own sub forum.
Wait, what am I saying, this is great!
I asked for a TWM forum because of the ignorance and off topic posts.
Changes:
- Many Bug Fixes, Although Some Remain
- TWM Infection Game Added
- Dropped Old Functions
- Dropped Some Commands
- More Server Control Options Added To TWM.MainConfig.cs
- Advanced Rank System Added
- There Is A Bug with the Top Ranks, If It Generates A File With Syntax Errors, Simply join the game and type FindTopRanks(); in your console.
- Reverted to the Old Zombie AI To reduce Lag
- Enhanced Some Weapons
- Blade Of Vengeance Backstab Function Added
- Horde Revive Limit Added
- There Is A Special Surprise at Wave 50, Enjoy
- This Server Runs More Smoothly Than TWM 2.9A, and does not require an AutoUpdate To Run Either
Enjoy, 2 Releases Left Guys... Then we get into some new action!
^I said that about 10 times on Castiger's TWM server.
I think jets should be unlimited when you spawn.
read the edit.
123
Do you have to comment on everything I say?
You did the same thing to me, how's it feel?
Im certainly not going to do that again.