i know how to make mods. me and Red Sky Bamdit are thinking about makeing a mod. but theres one problem we dont know what 50% of the stuff means like dragcoffention is someone could help me .
i know how to make mods i just need help like a teacher or something cause i etited my spin fuser and gone :'( and advanced mod dosent help me ive been on it before.
Start playing around with things in a new mod folder. If you manage to mess something up, then replace it and start over again. If you have something you want to keep, make sure to make backups. I recommend experimenting with weapon datablocks and packs first, then start going code-wise into other scripts.
You know, this is exactly what I did. I went to a few links that brought me to tutorials in how to create, well, some were on how to create vehicles, some were on how to create a basic weapon, just following those can get your scrtipting skills up.
After a while now, I am able to merely create modes, (not as advanced as your average scripter may do.)
Here is how your basic rpg money system would be like. .
Originally posted by Chibi OtakuAdvancedmod.com
~
$CostWeapon[%item.item] = $ModeRPG::WeaponCost[%Item.Item];
//
if($Host::RPG $= "") // If Host has not chosen, is RPG mode on?
$Host::RPG = 0;
if($Host::RPG::Enabled)
{
RPG();
if(%Plyr.Client.Money < $CostWeapon[%Item.Item])
{
MessageClient(%Plyr.Client, 'MsgUhOh', "\c5You Do Not Have Enough Money To Buy This.");
return;
}
Following simple tutorials that display similar variables above may take some time to getting used to, but just look at Krash and Electricutioner. If you do this at least once a day per tutorial, you will be able to script just like them without much problems that may come in your way.
Ducky, you don't really know how to make mods, don't you :P?
I can snatch code as well, change a few parameters here and there, heck, I can even beg eolk or nukem to script stuff for myself, but I don't consider myself as being capable to make mods
lol but your not really making the veh/wep/packs, you just using someone else's file editing it and calling it your own... thats not really making a mod.
if you edit tribes 2 its editing someone else's stuff so con mod is just "editing someone else's and i think blackfyre elec and those huys called it there own on loading screen?
so con isnt a mod? just edited/added stuff to game
Purple, I'm not normally this hostile, but what the fuck are you talking about?!, where in the fucking T2 Base is something that closely resembles an LSB?
Or elecs multiple amazing gadgets?
not the packs in genral but i personaly dont think they can call it theres since there is still a 50/50 amount of stuff that u just changedwhat it does so
Ducky, in my years of being a forum whore, I have learned one thing.
Learn to back off before you look like an idiot in front of people you will never meet and whose opinions don't matter in your life.
Chances are none of the mods you will see in Tribes 2 don't have stuff coded from SCRATCH by their makers, therefor making the mod theirs trully.
As you should have read somewhere, ECM is a mod almost made from scratch.
Comments
Start with the basics: http://www.advancedmod.com/
And, if you don't know what something means, there is always: http://dictionary.com
Like Thyth said: Start with the basics, then work your way up.
Did you actually take the time to read all of the "Getting Started" tutorials?
thyth
Or a gun that shoots Eolks at people.
to mortar if u told me i would do it
*thinks to self* flame mortar sniper.....l
After a while now, I am able to merely create modes, (not as advanced as your average scripter may do.)
Here is how your basic rpg money system would be like. .
Following simple tutorials that display similar variables above may take some time to getting used to, but just look at Krash and Electricutioner. If you do this at least once a day per tutorial, you will be able to script just like them without much problems that may come in your way.
I can snatch code as well, change a few parameters here and there, heck, I can even beg eolk or nukem to script stuff for myself, but I don't consider myself as being capable to make mods
so con isnt a mod? just edited/added stuff to game
Shane = Banhappy
Or elecs multiple amazing gadgets?
Learn to back off before you look like an idiot in front of people you will never meet and whose opinions don't matter in your life.
Chances are none of the mods you will see in Tribes 2 don't have stuff coded from SCRATCH by their makers, therefor making the mod theirs trully.
As you should have read somewhere, ECM is a mod almost made from scratch.