Server Troubles
Hello all,
I've recently tried to start hosting again. However, I've asked 3 different people, and none of them could see my server on the lists. I've forwarded all the ports, I'm using the alternateMasterServer patch (as well as the TCMS.vl2), and I'm using the Tribes2_server.exe from SI.
I'm using a Netgear wireless router (my PC is wired up) in combination with a Westell Modem/Router on Verizon DSL. Not that the last part matters much, other than the fact that all of their customer support are Mexicans that talk fast.
I'd appreciate any help on this subject.
~Syn~
I've recently tried to start hosting again. However, I've asked 3 different people, and none of them could see my server on the lists. I've forwarded all the ports, I'm using the alternateMasterServer patch (as well as the TCMS.vl2), and I'm using the Tribes2_server.exe from SI.
I'm using a Netgear wireless router (my PC is wired up) in combination with a Westell Modem/Router on Verizon DSL. Not that the last part matters much, other than the fact that all of their customer support are Mexicans that talk fast.
I'd appreciate any help on this subject.
~Syn~
Comments
~Syn~
This usually means that your ports are not forwarded, or your firewall has blocked the connections.
Also, my cousin had no luck with the TCMS.vl2, so I told him to download what I currently use, which is the "Alternate Master Server" patch.
In the console, it did read "Sent heartbeat to TC master server", but I haven't seen any messages after that so far. No one can see it. I've forwarded all ports on my router, firewall, and checked game settings. The firewall has also been disabled at this point in desperation.
I've got no clue what's going on. I might need a fresh install of Tribes :-\
~Syn~
I can't get my server running either... so I guess we both need help.... lol.
do this: I played around (Like Krash told me) And it never asked the /auth code..... even after the first 4 things...
Also because I fixed my GUI into a .cs file.
I used the same port as I do in Online mode. :rolleyes:
Morrow's Alternate Master Server patch's listing script is based on an example script from TCMS, so is sent from the game in the same fashion. However, it doesn't check to see if the server is connectable, and says it's been added regardless of the server status. That being said, it does appear to be listed there.
If you do not get a return code, that means you've either got microTCMS (check scripts/autoexec and delete tcms.cs.dso if you see it), or the heartbeat was sent incorrectly. If you have TCMS and it's unable to connect, it will tell you that it didn't.
If you were able to get a query through at all, it has nothing to do with the game or the script. It just means nobody can connect because something on your network is stopping it.
Seems it may have to do with having two routers..
~Syn~
Not being added to the TCMS list says one of three things as the most likely issues: your server is unconnectable, your server's external address is bound to something unconnectable, or the script isn't loaded at all.
Unless you've got something removing DSOs every time you play the game, if you do not have a DSO by that name and saw no servers listed, the script was never loaded and likely incorrectly installed.
Your culprit for the server being unconnectable is likely your router (but not having two devices), but the script not working sounds like a PEBKAC.
I can client and server, but no one else can join my servers.
Have a nice day,
~Sidneys1
I've been getting an unhandled Exception. c0000006
Address of 0000000. It comes up every time I try to get up Online Tribes!
Someone PLEAASE help me!
oops.
Additionally, see this website also for Tribes 2 Revival: http://www.tribesnext.com/ .
setPort(#); in your console, DX please correct that command if thats not it.
I can host and have my firewall up simultaneously. And I run Windows XP.
The command is setNetPort(#);