AFK Voters
OK, I know that Someone already made a Thread like this, but it should be done.
Alot of people go AFK, for long amounts of time, and usally nothing gets a Pass Vote. The idea is to make a Script for RC3 when it comes out, that whoever is Non-Active for about 10 Minutes, it cancels there vote.
Example: Deadwrong and Bear are in a Server. Deadwrong is AFK again, its been 10 minutes and the Script has Booted him from Voting. Bear has decided to load something, and the Voting for Dead has been Canceled. Leaving a Passed Vote.
For some things, I see that this would be a Handy thing for people who want to work on older Projects, instead of Starting a new building from Scratch.
Please see that this idea somehow works its way into RC3.
Thanks.
Alot of people go AFK, for long amounts of time, and usally nothing gets a Pass Vote. The idea is to make a Script for RC3 when it comes out, that whoever is Non-Active for about 10 Minutes, it cancels there vote.
Example: Deadwrong and Bear are in a Server. Deadwrong is AFK again, its been 10 minutes and the Script has Booted him from Voting. Bear has decided to load something, and the Voting for Dead has been Canceled. Leaving a Passed Vote.
For some things, I see that this would be a Handy thing for people who want to work on older Projects, instead of Starting a new building from Scratch.
Please see that this idea somehow works its way into RC3.
Thanks.
Comments
I have always thought this was the ultimate solution.
And I have it implemented in my nighthawk cons. mod
Just letting you know now, it's a good deal of changes
Changes are made in defaultGame.cs
For each code block of voting, replace the totalVotes variable and the if statement with the following:
Enjoy!
Its amazing how much we would need this.