Combat/RolePlay/blowPeopleUp Nights?
The question here is should we set aside one night (Preferably Saturday night) as one to load up some combat oriented builds, arenas, or games and actually use them? I mean we turn off pure-build and maybe even invincible deployables and just have at it!
I can easily turn the Raxyus into a tug-of-war across the rooms, or put turrets up on my Ullr and blast away.
Should we?
Or should we not?
I can easily turn the Raxyus into a tug-of-war across the rooms, or put turrets up on my Ullr and blast away.
Should we?
Or should we not?
Comments
I've been waiting for something like this to some along.
apparently the silence suggests your the only one, seriously, its mostly on the fly that anything really happens, or thats what ive witnessed anyway
And CCM combat is not what I'm looking for.
In fact, since I have had some experiance in dealing with you people I will take the initiative and start making a set of combat oriented builds with two teams, objectives and whatnot... As soon as I have an internet worth calling internet. (Moving, so can't do hardly anything online for a little while.)
Only thing better than the gauss gun was the inspector gun. That thing did everything!
And about this CCM. Builders can't fight. The only exception is Shane, and he duels really badly.