Tribes Omega

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Comments

  • Yeah, ergo will be perfect for debugging, hitting flys with a flyswatter.
  • Keep it civil, even if you think it's going to fail...it's their time they're wast...err, using.
  • Keep it civil, even if you think it's going to fail...it's their time they're wast...err, using.

    Yes...
  • Yeah xD and also, suggestions, should the color for the logo be Orange Green or Blue?
  • This has failed to gain my support, first of all, brought up, contains 11 year olds, secondly, the scripters/coders you have listed don't know jack, when it comes to advanced torque script which will be needed when making a TGEA game. It took me 3 weeks, just to get the FPS Demo inside the TGEA to a stage where modeling and weapon development were mostly the main remaining aspects.

    Not to mention, you do not have the T2 projectile type C++ code, nor do any of those people know C++.

    We have TN, I suggest waiting for a future relase where custom API and zips can be sent to clients to allow players to advance the current game we have.

    None of this makes sense... and the fact it took you 3 weeks to modify the starter.fps demo is just pure LOL.

    In any case, I admire your courage and determination in attempting to create another Tribes clone, but your efforts are futile sadly. I will not tell you to stop and give up, go ahead and create it, however I will say that using TGEA (or as I said before the UE engine) is a horrible choice. As a license holder myself, both for my attempt at making Meltdown 3 and working with Ascension, it is a royal pain to do ANYTHING with that retarded engine. I regret spending money to buy the engine(s). For those who have somehow turned TGEA into a worthwhile game, I salute them.

    Edit: Elite.
  • I will make a game called Halo: Combat Evolved. It will spark a new series of games to come and be one of the most well known game series on the planet. If you don't think it'll work, fine, gtfo. :rolleyes:
  • I will go big and start my own MMORPG called World of Warcraft. I will make it pay-to-play starting at $14.99 a month. It'll include two factions, Horde and Alliance. I'll start with 4 races for each faction and see how it goes from there. GTFO if you don't think this will get over 8 million players.
  • This has failed to gain my support, first of all, brought up, contains 11 year olds, secondly, the scripters/coders you have listed don't know jack, when it comes to advanced torque script which will be needed when making a TGEA game. It took me 3 weeks, just to get the FPS Demo inside the TGEA to a stage where modeling and weapon development were mostly the main remaining aspects.

    Not to mention, you do not have the T2 projectile type C++ code, nor do any of those people know C++.

    We have TN, I suggest waiting for a future relase where custom API and zips can be sent to clients to allow players to advance the current game we have.
    Hey Phantom here's a thought. How about you just shut the fuck up for a change?
  • OK, Development will start in about a week or 2.
  • tribestest001.png
    Team Members:
    Me (Mapper, Programmer, Spriter)
    Tricon 2 Elf (Programmer)
    F9Alexander (Mapper)
    Ukillme (Beta Tester)
    RedFalco (Beta Tester)
    Bigbaddragonguy (Mapper, Beta Tester)
    -Rellik- (General Helper)
    Erog46 (Debugger, Spriter)
    NinN (Coder, Mapper, Beta Tester, Moddeler(interiors) )

    And thats it really...
    You're joking. :lol::lol::lol:

    The only sane people on that list are NinN and Tricon2Elf.
    None of this makes sense...
    No shit sherlock. :cool:
  • As far as I'm aware all have kinda dwindled into nothingness...

    I tend not to agree, since crysis was a confimed trilogy (crysis warhead is only to clear up some questions to the original crysis, and crysis wars was an attempt at multiplayer but with more balance) I assume that the team making tribes via cryengine are waiting for any advances before they move into really doing stuff (in terms of a new improved cryengine for example) although i could be wrong.
    None of this makes sense... and the fact it took you 3 weeks to modify the starter.fps demo is just pure LOL.

    In any case, I admire your courage and determination in attempting to create another Tribes clone, but your efforts are futile sadly.

    If you are talking about tribes vengeance then you fail already, since its a known fact that the T comunity didnt exactly take that game to heart, but since this game is being made by players of tribes, I doubt much will go wrong. Unless they do the biggest error of any game production team, not listen to the fan base that support the game.
  • You're joking. :lol::lol::lol:

    The only sane people on that list are NinN and Tricon2Elf.

    Someone else sane enough for modelling:
    netmanx

    He's attempting to model the Draakans for me in my T2Bol RPG mod.
    Will take me a bit before I can get to start working on it for a while though.

    http://www.box.net/shared/lqt5ez0k0n
    A test walk cycle of the beta model.
    More details should be added once he can conquer the 10,000 poly limit on the Torque exporter in blender.
  • That thing looks like Eolk...
  • That thing looks like Eolk...

    lol...
  • In any case, I admire your courage and determination in attempting to create another Tribes clone, but your efforts are futile sadly.
    If you are talking about tribes vengeance then you fail already, since its a known fact that the T comunity didnt exactly take that game to heart, but since this game is being made by players of tribes, I doubt much will go wrong. Unless they do the biggest error of any game production team, not listen to the fan base that support the game.

    He's not talking about T:V (as that was an official [in the eyes of the developers] release), he's talking about the clones (Legends, Ascension, Legions, etc)
  • Thank you, thank you all.

    Yesterday Naosyth said I should totally make a T2 webcomic.

    And this thread has inspired me...so much.

    So thank you all. If I make it, it's going in the GD.
  • Cool! Webcomic!
  • inspired by this? so whats it going to be about?
  • Its going to be about a Blood eagle warrior called mezalyth who is recruited into a car company to drive around and give presentations and such about why the company's car is better, assisting him is first mechanic Alviss who is from Diamond sword, second mechanic castiger from starwolf and the trainees, one (she) from BE, one (he) from phoenix and last one (he) from storm. Everyone happy with that? no? well thats too bad, mezalyth owns the comic thread
  • Someone tried to remake Tribes on the Crytek engine? If they succeeded, that would be amazing. Just think... Tribes 2 with Crysis graphics....
  • inspired by this? so whats it going to be about?
    The sheer idiocy of the internet in this small community.
  • The sheer idiocy of the internet in this small community.

    I'm going to check the forums more often now. This I must see.
  • It'll be a while for me to get everything I need. Don't start checking yet. When it comes up, I'll make a main post and upload from there.
  • meza i cant wait, and rysterf, it is called "project rise."
  • i did say i would only be interested in beta testing if this gets somewhere =P
  • OK, now every team member must give me thier email address so that you receive a copy of TGEA 1.5 and if you have already received it then in this 2 week period, have a look around

    thanks again
    Shinobi
  • Sorry for double post but we got admins on our side now
  • What admins?
  • Master-Chief- said he'd help them, apparently.
  • OK, now every team member must give me thier email address so that you receive a copy of TGEA 1.5 and if you have already received it then in this 2 week period, have a look around

    thanks again
    Shinobi

    My e-mail is [email protected]
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